Video Games and the Technological Sublime - Tate Research Repository
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Journal article

Video Games and the Technological Sublime

2010

Abstract

This paper examines the notion of the contemporary technological sublime, and asks what sublime affect means in the context of contemporary digital technologies such as video games. It argues that the contemporary technological sublime finds expression in an affective combination of elevated emotion and banality – a combination in which the subject also encounters the limits of the self.

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